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README.md

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A modern GL rendering pipeline implementation for Minecraft mods. Currently in early development stage.

Features

  1. A clean wrapper around modern GL
  2. Efficient
  3. Interface with GLSL easily
  4. Convenient support for common use cases (entity rendering, GUI rendering, etc.)
  5. Common lighting&fog effect support
  6. Support for .OBJ model format
  7. More to come...

Documentation

TODO

Try it out!

  1. gradlew setupDecompWorkspace idea/eclipse
  2. Include the src/example/java and src/example/resources as source and resource file.
  3. Try /plcube /plgui command after starting the game.