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HUD In HEV armour gets broken whenever I enter my H.E.V suit. #5

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ShibaThyFemaleDog opened this issue Oct 21, 2016 · 5 comments
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@ShibaThyFemaleDog
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I have no explanation. But I do need help. It happens everytime I use machinery from other mods. Is there anyway I can remove that Orange Overlay?

@Paindar
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Paindar commented Oct 21, 2016

What do you exactly mean by broken?

@ShibaThyFemaleDog
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The transparent "Orange" overlay loses its transparency and becomes White and Orange all over, making the game near impossible to play with the HEV Helmet on. Is there a way I can make the HEV not require a helmet to show the HUD? It only happens when the helmet is equipped.

@WeAthFoLD
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WeAthFoLD commented Oct 25, 2016

It is certainly fixable, so hiding the HUD is not the best solution. Can you give us a minimum reproduce case (e.g. A machine in a mod that triggers this issue)?

@ShibaThyFemaleDog
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ShibaThyFemaleDog commented Oct 25, 2016

I have no idea what triggered this, it was only after a crash that it had caused this.
What caused the crash is a few interactions with thermal expansion, which without lambdacraft doesn't cause a crash.
aka using a servo on a itemduct did this whilst in a HEV suit.
Also, any mod that uses the RF API usually causes this when interacted with.

Also whenever I do this, I jump around the .jar archive and i see that it does not keep its transparency.
Not sure what causes explained above. Downloaded twice and compared the two images. One was not transparent and the newer one was.
aka; for your information; using 1.7.10

@ShibaThyFemaleDog
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ShibaThyFemaleDog commented Oct 25, 2016

The version could be what is causing this, Otherwise, It works perfectly without any other interactions of non EU mods.
There can possibly be more than just this causing this.

While jumping around, I believe this is what is causing this: hud_mask.png
Its transparency is being swapped to white for some reason.
Is there anyway we can remove this and just make the helmet function without it?

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