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Make a option thats the opposite of Nerf enemy resistances, so Dos and OoE work like PoR, where if a enemy resists even 1 incoming damage type, it resists the attack.
The text was updated successfully, but these errors were encountered:
Make a option thats the opposite of Nerf enemy resistances, so Dos and OoE work like PoR, where if a enemy resists even 1 incoming damage type, it resists the attack.
The text was updated successfully, but these errors were encountered: