-
Notifications
You must be signed in to change notification settings - Fork 1
/
GUIs_DebugWindow.hpp
82 lines (72 loc) · 2.38 KB
/
GUIs_DebugWindow.hpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
/* Version: MPL 1.1/LGPL 3.0
*
* "The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
* License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is the Oblivion Graphics Extender, short OBGE.
*
* The Initial Developer of the Original Code is
* Ethatron <[email protected]>. Portions created by The Initial
* Developer are Copyright (C) 2011 The Initial Developer.
* All Rights Reserved.
*
* Contributor(s):
* Timeslip (Version 1)
* scanti (Version 2)
* IlmrynAkios (Version 3)
*
* Alternatively, the contents of this file may be used under the terms
* of the GNU Library General Public License Version 3 license (the
* "LGPL License"), in which case the provisions of LGPL License are
* applicable instead of those above. If you wish to allow use of your
* version of this file only under the terms of the LGPL License and not
* to allow others to use your version of this file under the MPL,
* indicate your decision by deleting the provisions above and replace
* them with the notice and other provisions required by the LGPL License.
* If you do not delete the provisions above, a recipient may use your
* version of this file under either the MPL or the LGPL License."
*/
#ifndef OBGE_NOSHADER
#ifndef DEBUG_WINDOW_HPP
#define DEBUG_WINDOW_HPP
#include "D3D9.hpp"
#ifdef OBGE_DEVLING
#define OBGE_wx
class DebugWindow
{
public:
DebugWindow();
~DebugWindow();
static DebugWindow *Create();
static DebugWindow *Expunge();
static DebugWindow *Get();
static void Destroy();
static void Exit();
#ifndef OBGE_wx
void PumpEvents(void);
HWND ControlActiveWindow(HWND org);
private:
LRESULT WindowProc(UINT msg, WPARAM wParam, LPARAM lParam);
static LRESULT CALLBACK _WindowProc(HWND window, UINT msg, WPARAM wParam, LPARAM lParam);
void OnButtonHit(void);
HWND m_window;
HWND m_parent;
HWND m_master;
volatile bool m_done;
HWND m_button;
HWND m_editText, m_editText2;
#else
void SetProgress(int a, int amax, int b, int bmax);
void *sdev;
#endif
};
#endif
#endif
#endif