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Commands_Misc.cpp
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/* Version: MPL 1.1/LGPL 3.0
*
* "The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
* License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is the Oblivion Graphics Extender, short OBGE.
*
* The Initial Developer of the Original Code is
* Ethatron <[email protected]>. Portions created by The Initial
* Developer are Copyright (C) 2011 The Initial Developer.
* All Rights Reserved.
*
* Contributor(s):
* Timeslip (Version 1)
* scanti (Version 2)
* IlmrynAkios (Version 3)
*
* Alternatively, the contents of this file may be used under the terms
* of the GNU Library General Public License Version 3 license (the
* "LGPL License"), in which case the provisions of LGPL License are
* applicable instead of those above. If you wish to allow use of your
* version of this file only under the terms of the LGPL License and not
* to allow others to use your version of this file under the MPL,
* indicate your decision by deleting the provisions above and replace
* them with the notice and other provisions required by the LGPL License.
* If you do not delete the provisions above, a recipient may use your
* version of this file under either the MPL or the LGPL License."
*/
#include "Commands_Misc.h"
#include "Commands_Params.h"
#include "nodes\NiDX9Renderer.h"
#include "Rendering.h"
#include "OBSEShaderInterface.h"
#include "D3D9.hpp"
#include "D3D9Device.hpp"
#include "GUIs_DebugWindow.hpp"
void NotImplemented(void) {
_MESSAGE("This command is not yet implemented.");
return;
}
static bool GetAvailableGraphicsMemory_Execute(COMMAND_ARGS) {
if (IsEnabled())
*result = GetD3DDevice()->GetAvailableTextureMem();
else
*result = 0;
return true;
}
static bool GetScreenWidth_Execute(COMMAND_ARGS) {
v1_2_416::NiDX9Renderer *renderer = v1_2_416::GetRenderer();
if (IsEnabled() && renderer)
*result = renderer->SizeWidth;
else {
_MESSAGE("Can't locate renderer data.");
*result = -1;
}
return true;
}
static bool GetScreenHeight_Execute(COMMAND_ARGS) {
v1_2_416::NiDX9Renderer *renderer = v1_2_416::GetRenderer();
if (IsEnabled() && renderer)
*result = renderer->SizeHeight;
else {
_MESSAGE("Can't locate renderer data.");
*result = -1;
}
return true;
}
static bool ForceGraphicsReset_Execute(COMMAND_ARGS) {
NotImplemented();
*result = 0;
return true;
}
#ifdef OBGE_LOGGING
static bool DumpFrameScript_Execute(COMMAND_ARGS) {
if (IsEnabled())
((OBGEDirect3DDevice9 *)GetD3DDevice())->DumpFrameScript();
*result = 0;
return true;
}
static bool DumpFrameSurfaces_Execute(COMMAND_ARGS) {
if (IsEnabled())
((OBGEDirect3DDevice9 *)GetD3DDevice())->DumpFrameSurfaces();
*result = 0;
return true;
}
#endif
#ifdef OBGE_DEVLING
static bool OpenShaderDeveloper_Execute(COMMAND_ARGS) {
if (IsEnabled())
DebugWindow::Expunge();
*result = 0;
return true;
}
#endif
CommandInfo kCommandInfo_GetAvailableGraphicsMemory = {
"GetAvailableGraphicsMemory",
"",
0,
"Returns an approximate amount of remaining graphics memory",
0,
0,
0,
GetAvailableGraphicsMemory_Execute,
0,
0,
0
};
CommandInfo kCommandInfo_GetScreenWidth = {
"GetScreenWidth",
"",
0,
"Returns the x resolution of the backbuffer",
0,
0,
0,
GetScreenWidth_Execute,
0,
0,
0
};
CommandInfo kCommandInfo_GetScreenHeight = {
"GetScreenHeight",
"",
0,
"Returns the y resolution of the backbuffer",
0,
0,
0,
GetScreenHeight_Execute,
0,
0,
0
};
CommandInfo kCommandInfo_ForceGraphicsReset = {
"ForceGraphicsReset",
"",
0,
"Resets the graphics device in the same way as alt-tabbing",
0,
0,
0,
ForceGraphicsReset_Execute,
0,
0,
0
};
#ifdef OBGE_LOGGING
CommandInfo kCommandInfo_DumpFrameScript = {
"DumpFrameScript",
"",
0,
"Prints the logged script of the next frame",
0,
0,
0,
DumpFrameScript_Execute,
0,
0,
0
};
CommandInfo kCommandInfo_DumpFrameSurfaces = {
"DumpFrameSurfaces",
"",
0,
"Prints the logged surface-resources",
0,
0,
0,
DumpFrameSurfaces_Execute,
0,
0,
0
};
#endif
#ifdef OBGE_DEVLING
CommandInfo kCommandInfo_OpenShaderDeveloper = {
"OpenShaderDeveloper",
"",
0,
"Opens the shader-developer interface in another window",
0,
0,
0,
OpenShaderDeveloper_Execute,
0,
0,
0
};
#endif