-
Notifications
You must be signed in to change notification settings - Fork 1
/
Commands_HUD.cpp
202 lines (183 loc) · 4.19 KB
/
Commands_HUD.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
/* Version: MPL 1.1/LGPL 3.0
*
* "The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
* License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is the Oblivion Graphics Extender, short OBGE.
*
* The Initial Developer of the Original Code is
* Ethatron <[email protected]>. Portions created by The Initial
* Developer are Copyright (C) 2011 The Initial Developer.
* All Rights Reserved.
*
* Contributor(s):
* Timeslip (Version 1)
* scanti (Version 2)
* IlmrynAkios (Version 3)
*
* Alternatively, the contents of this file may be used under the terms
* of the GNU Library General Public License Version 3 license (the
* "LGPL License"), in which case the provisions of LGPL License are
* applicable instead of those above. If you wish to allow use of your
* version of this file only under the terms of the LGPL License and not
* to allow others to use your version of this file under the MPL,
* indicate your decision by deleting the provisions above and replace
* them with the notice and other provisions required by the LGPL License.
* If you do not delete the provisions above, a recipient may use your
* version of this file under either the MPL or the LGPL License."
*/
#include "Commands_HUD.h"
#include "Commands_Misc.h"
#include "Commands_Params.h"
#include "ScreenElements.h"
#include "OBSEShaderInterface.h"
static bool CreateHUDElement_Execute(COMMAND_ARGS)
{
if(IsEnabled())
{
Sprite *TempSprite=new(Sprite);
*result = HUDManager::GetSingleton()->AddScreenElement(TempSprite);
}
return true;
}
static bool SetHUDElementTexture_Execute(COMMAND_ARGS)
{
*result=0;
DWORD id;
int tex;
if(!ExtractArgs(EXTRACTARGS, &id, &tex)) return true;
if(IsEnabled())
HUDManager::GetSingleton()->index(id)->SetTexture(tex);
return true;
}
static bool SetHUDElementColour_Execute(COMMAND_ARGS)
{
*result=0;
DWORD id;
float r, g, b;
if(!ExtractArgs(EXTRACTARGS, &id, &r, &g, &b)) return true;
if(IsEnabled())
HUDManager::GetSingleton()->index(id)->SetColor(r,g,b);
return true;
}
static bool SetHUDElementPosition_Execute(COMMAND_ARGS)
{
*result=0;
DWORD id;
float x, y;
if(!ExtractArgs(EXTRACTARGS, &id, &x, &y)) return true;
if(IsEnabled())
HUDManager::GetSingleton()->index(id)->SetPosition(x,y,0);
return true;
}
static bool SetHUDElementScale_Execute(COMMAND_ARGS)
{
*result=0;
DWORD id;
float x, y;
if(!ExtractArgs(EXTRACTARGS, &id, &x, &y)) return true;
if(IsEnabled())
HUDManager::GetSingleton()->index(id)->SetScale(x,y);
return true;
}
static bool SetHUDElementRotation_Execute(COMMAND_ARGS)
{
*result=0;
DWORD id;
float rot;
if(!ExtractArgs(EXTRACTARGS, &id, &rot)) return true;
if(IsEnabled())
HUDManager::GetSingleton()->index(id)->SetRotation(rot);
return true;
}
CommandInfo kCommandInfo_CreateHUDElement =
{
"CreateHUDElement",
"",
0,
"Creates a new HUD element",
0,
0,
0,
CreateHUDElement_Execute,
0,
0,
0
};
CommandInfo kCommandInfo_SetHUDElementTexture =
{
"SetHUDElementTexture",
"",
0,
"Sets the texture of a HUD element",
0,
2,
kParams_TwoInt,
SetHUDElementTexture_Execute,
0,
0,
0
};
CommandInfo kCommandInfo_SetHUDElementColour =
{
"SetHUDElementColour",
"",
0,
"Sets the colour of a HUD element",
0,
4,
kParams_Int3Floats,
SetHUDElementColour_Execute,
0,
0,
0
};
CommandInfo kCommandInfo_SetHUDElementPosition =
{
"SetHUDElementPosition",
"",
0,
"Sets the position of a HUD element",
0,
3,
kParams_Int2Floats,
SetHUDElementPosition_Execute,
0,
0,
0
};
CommandInfo kCommandInfo_SetHUDElementScale =
{
"SetHUDElementScale",
"",
0,
"Sets the scale of a HUD element",
0,
3,
kParams_Int2Floats,
SetHUDElementScale_Execute,
0,
0,
0
};
CommandInfo kCommandInfo_SetHUDElementRotation =
{
"SetHUDElementRotation",
"",
0,
"Sets the rotation of a HUD element",
0,
2,
kParams_IntFloat,
SetHUDElementRotation_Execute,
0,
0,
0
};