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BlueSideComp.cpp
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BlueSideComp.cpp
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competition Competition;
// User defined function
void myblockfunction_STOP();
// User defined function
void myblockfunction_Intake_IN();
// User defined function
void myblockfunction_MOVEFORWARD();
// User defined function
void myblockfunction_Forwardfast();
// User defined function
void myblockfunction_Intake_OUT();
// User defined function
void myblockfunction_MOVEBACKWARD();
// User defined function
void myblockfunction_flywheel_stop();
// User defined function
void myblockfunction_Flywheel();
// User defined function
void myblockfunction_Turn_LEFT();
// User defined function
void myblockfunction_TurnLeftFast();
// User defined function
void myblockfunction_Elevator_UP();
// User defined function
void myblockfunction_Turn_RIGHT();
// User defined function
void myblockfunction_TurnRightFast();
// User defined function
void myblockfunction_ElevatorUPFAST();
// User defined function
void myblockfunction_Elevator_Down();
// User defined function
void myblockfunction_MOVEBACKWARD_FAST();
// User defined function
void myblockfunction_IntakeRightIn();
// User defined function
void myblockfunction_FORWARDSLOW();
// User defined function
void myblockfunction_IntakeLeftIn();
// User defined function
void myblockfunction_ForwardRIGHT();
float myVariable;
// User defined function
void myblockfunction_STOP() {
RB.stop();
LB.stop();
IntakeL.stop();
IntakeR.stop();
Elevator.stop();
}
// User defined function
void myblockfunction_Intake_IN() {
IntakeL.spin(reverse);
IntakeR.spin(forward);
IntakeL.setVelocity(100.0, percent);
IntakeR.setVelocity(100.0, percent);
}
// User defined function
void myblockfunction_MOVEFORWARD() {
LB.setVelocity(40.0, percent);
RB.setVelocity(40.0, percent);
LB.spin(forward);
RB.spin(forward);
}
// User defined function
void myblockfunction_Forwardfast() {
LB.setVelocity(90.0, percent);
RB.setVelocity(90.0, percent);
LB.spin(forward);
RB.spin(forward);
}
// User defined function
void myblockfunction_Intake_OUT() {
IntakeL.spin(forward);
IntakeR.spin(reverse);
IntakeL.setVelocity(-100.0, percent);
IntakeR.setVelocity(100.0, percent);
}
// User defined function
void myblockfunction_MOVEBACKWARD() {
LB.setVelocity(40.0, percent);
RB.setVelocity(40.0, percent);
LB.spin(reverse);
RB.spin(reverse);
}
// User defined function
void myblockfunction_flywheel_stop() {
Flywheel.stop();
Flywheel2.stop();
}
// User defined function
void myblockfunction_Flywheel() {
Flywheel.setVelocity(75.0, percent);
Flywheel2.setVelocity(75.0, percent);
Flywheel2.spin(forward);
Flywheel.spin(forward);
}
// User defined function
void myblockfunction_Turn_LEFT() {
LB.setVelocity(25.0, percent);
RB.setVelocity(25.0, percent);
LB.spin(reverse);
RB.spin(forward);
}
// User defined function
void myblockfunction_TurnLeftFast() {
LB.setVelocity(50.0, percent);
RB.setVelocity(50.0, percent);
LB.spin(reverse);
RB.spin(forward);
}
// User defined function
void myblockfunction_Elevator_UP() {
Elevator.setVelocity(50.0, percent);
Elevator.spin(forward);
}
// User defined function
void myblockfunction_Turn_RIGHT() {
LB.setVelocity(25.0, percent);
RB.setVelocity(25.0, percent);
LB.spin(forward);
RB.spin(reverse);
}
// User defined function
void myblockfunction_TurnRightFast() {
LB.setVelocity(50.0, percent);
RB.setVelocity(50.0, percent);
LB.spin(forward);
RB.spin(reverse);
}
// User defined function
void myblockfunction_ElevatorUPFAST() {
Elevator.setVelocity(80.0, percent);
Elevator.spin(forward);
}
// User defined function
void myblockfunction_Elevator_Down() {
Elevator.setVelocity(20.0, percent);
Elevator.spin(reverse);
}
// User defined function
void myblockfunction_MOVEBACKWARD_FAST() {
LB.setVelocity(100.0, percent);
RB.setVelocity(100.0, percent);
LB.spin(reverse);
RB.spin(reverse);
}
// User defined function
void myblockfunction_IntakeRightIn() {
IntakeR.setVelocity(-75.0, percent);
IntakeR.spin(forward);
}
// User defined function
void myblockfunction_FORWARDSLOW() {
LB.setVelocity(20.0, percent);
RB.setVelocity(20.0, percent);
LB.spin(forward);
RB.spin(forward);
}
// User defined function
void myblockfunction_IntakeLeftIn() {
IntakeL.setVelocity(-75.0, percent);
IntakeL.spin(reverse);
}
// User defined function
void myblockfunction_ForwardRIGHT() {
LB.setVelocity(60.0, percent);
RB.setVelocity(20.0, percent);
LB.spin(forward);
RB.spin(forward);
}
// "when driver control" hat block
int ondriver_drivercontrol_0() {
while (true) {
LB.setStopping(coast);
RB.setStopping(coast);
Flywheel2.setStopping(brake);
Antitip.setVelocity(50.0, percent);
Flywheel.setStopping(coast);
Flywheel2.setStopping(coast);
IntakeL.setVelocity(100.0, percent);
IntakeR.setVelocity(100.0, percent);
Elevator.setVelocity(75.0, percent);
if (Controller1.ButtonL2.pressing() || Controller1.ButtonL1.pressing()) {
if (Controller1.ButtonL1.pressing()) {
Elevator.spin(forward);
}
if (Controller1.ButtonL2.pressing()) {
Elevator.spin(reverse);
}
}
else {
Elevator.stop();
}
if (Controller1.ButtonUp.pressing()) {
Flywheel2.setVelocity(69.0, percent);
Flywheel.setVelocity(69.0, percent);
Flywheel.spin(forward);
Flywheel2.spin(forward);
}
if (Controller1.ButtonDown.pressing()) {
Flywheel.stop();
Flywheel2.stop();
}
if (Controller1.ButtonRight.pressing()) {
Flywheel2.setVelocity(4.0, percent);
Flywheel2.setVelocity(4.0, percent);
Flywheel2.spin(reverse);
Flywheel.spin(reverse);
}
if (Controller1.ButtonR2.pressing() || Controller1.ButtonR1.pressing()) {
if (Controller1.ButtonR2.pressing()) {
IntakeL.spin(reverse);
IntakeR.spin(forward);
}
if (Controller1.ButtonR1.pressing()) {
IntakeL.spin(forward);
IntakeR.spin(reverse);
}
}
else {
IntakeL.stop();
IntakeR.stop();
}
if (Controller1.Axis1.position() < 50.0) {
LB.setVelocity((Controller1.Axis3.position() + Controller1.Axis1.position() / 2.0), percent);
RB.setVelocity((Controller1.Axis3.position() - Controller1.Axis1.position() / 2.0), percent);
RB.spin(forward);
LB.spin(forward);
}
if (Controller1.Axis1.position() > 50.0) {
LB.setVelocity((Controller1.Axis3.position() + Controller1.Axis1.position()), percent);
RB.setVelocity((Controller1.Axis3.position() - Controller1.Axis1.position()), percent);
RB.spin(forward);
LB.spin(forward);
}
if (Controller1.Axis1.position() < -50.0) {
LB.setVelocity((Controller1.Axis3.position() + Controller1.Axis1.position()), percent);
RB.setVelocity((Controller1.Axis3.position() - Controller1.Axis1.position()), percent);
RB.spin(forward);
LB.spin(forward);
}
if (Controller1.Axis1.position() > -50.0) {
LB.setVelocity((Controller1.Axis3.position() + Controller1.Axis1.position() / 2.0), percent);
RB.setVelocity((Controller1.Axis3.position() - Controller1.Axis1.position() / 2.0), percent);
RB.spin(forward);
LB.spin(forward);
}
if (Controller1.ButtonY.pressing() || Controller1.ButtonA.pressing()) {
if (Controller1.ButtonY.pressing()) {
Antitip.spinToPosition(85.0, degrees, true);
}
if (Controller1.ButtonA.pressing()) {
Antitip.spinToPosition(-5.0, degrees, true);
}
}
else {
Antitip.stop();
}
wait(5, msec);
}
return 0;
}
// "when autonomous" hat block
int onauton_autonomous_0() {
return 0;
}
// "when autonomous" hat block
int onauton_autonomous_1() {
return 0;
}
// "when autonomous" hat block
int onauton_autonomous_2() {
return 0;
}
// "when autonomous" hat block
int onauton_autonomous_3() {
LB.setStopping(brake);
RB.setStopping(brake);
myblockfunction_Elevator_Down();
myblockfunction_Flywheel();
wait(0.9, seconds);
myblockfunction_STOP();
wait(0.01, seconds);
myblockfunction_ForwardRIGHT();
myblockfunction_Intake_IN();
myblockfunction_Flywheel();
wait(0.6, seconds);
myblockfunction_STOP();
wait(0.01, seconds);
myblockfunction_ForwardRIGHT();
myblockfunction_Intake_IN();
myblockfunction_Flywheel();
myblockfunction_Elevator_UP();
wait(0.9, seconds);
myblockfunction_STOP();
wait(0.01, seconds);
myblockfunction_Flywheel();
myblockfunction_Elevator_UP();
wait(0.2, seconds);
myblockfunction_STOP();
wait(0.1, seconds);
LB.setVelocity(30.0, percent);
LB.spin(reverse);
RB.setVelocity(65.0, percent);
RB.spin(reverse);
wait(1.2, seconds);
myblockfunction_STOP();
wait(0.1, seconds);
myblockfunction_TurnRightFast();
wait(0.49, seconds);
myblockfunction_Forwardfast();
myblockfunction_Flywheel();
wait(0.3, seconds);
myblockfunction_Forwardfast();
myblockfunction_Flywheel();
myblockfunction_Elevator_UP();
wait(0.75, seconds);
myblockfunction_STOP();
wait(0.01, seconds);
myblockfunction_TurnLeftFast();
myblockfunction_Flywheel();
wait(0.3, seconds);
myblockfunction_TurnLeftFast();
myblockfunction_Flywheel();
myblockfunction_Elevator_UP();
wait(0.3, seconds);
myblockfunction_STOP();
wait(0.01, seconds);
myblockfunction_Forwardfast();
myblockfunction_Flywheel();
wait(1.0, seconds);
myblockfunction_STOP();
wait(0.01, seconds);
myblockfunction_Elevator_UP();
wait(1.0, seconds);
myblockfunction_STOP();
wait(0.1, seconds);
LB.setVelocity(30.0, percent);
LB.spin(reverse);
RB.setVelocity(70.0, percent);
RB.spin(reverse);
wait(1.15, seconds);
myblockfunction_STOP();
wait(0.1, seconds);
myblockfunction_Forwardfast();
myblockfunction_Intake_IN();
wait(1.5, seconds);
myblockfunction_STOP();
wait(0.001, seconds);
LB.setVelocity(40.0, percent);
LB.spin(forward);
RB.setVelocity(80.0, percent);
RB.spin(forward);
myblockfunction_IntakeLeftIn();
myblockfunction_IntakeRightIn();
myblockfunction_Elevator_UP();
wait(0.8, seconds);
myblockfunction_STOP();
wait(0.001, seconds);
myblockfunction_MOVEFORWARD();
myblockfunction_Elevator_UP();
wait(1.05, seconds);
myblockfunction_STOP();
wait(0.1, seconds);
myblockfunction_Flywheel();
myblockfunction_ElevatorUPFAST();
wait(1.5, seconds);
myblockfunction_STOP();
wait(0.1, seconds);
myblockfunction_MOVEBACKWARD();
myblockfunction_Intake_OUT();
wait(1.0, seconds);
myblockfunction_STOP();
myblockfunction_flywheel_stop();
wait(0.1, seconds);
return 0;
}
// "when autonomous" hat block
int onauton_autonomous_4() {
return 0;
}
void VEXcode_driver_task() {
// Start the driver control tasks....
vex::task drive0(ondriver_drivercontrol_0);
while(Competition.isDriverControl() && Competition.isEnabled()) {this_thread::sleep_for(10);}
drive0.stop();
return;
}
void VEXcode_auton_task() {
// Start the auton control tasks....
vex::task auto0(onauton_autonomous_0);
vex::task auto1(onauton_autonomous_1);
vex::task auto2(onauton_autonomous_2);
vex::task auto3(onauton_autonomous_3);
vex::task auto4(onauton_autonomous_4);
while(Competition.isAutonomous() && Competition.isEnabled()) {this_thread::sleep_for(10);}
auto0.stop();
auto1.stop();
auto2.stop();
auto3.stop();
auto4.stop();
return;
}
int main() {
vex::competition::bStopTasksBetweenModes = false;
Competition.autonomous(VEXcode_auton_task);
Competition.drivercontrol(VEXcode_driver_task);
// post event registration
// set default print color to black
printf("\033[30m");
// wait for rotation sensor to fully initialize
wait(30, msec);
}