diff --git a/README.md b/README.md index cc9c6b7..c47c5d7 100644 --- a/README.md +++ b/README.md @@ -8,6 +8,5 @@ The GoL_GraphicsManager object requires a reference to the GameOfLife object and The Draw() method also updates the scene, usually this would be a separate method. Notice the "sceneBuffer" member field, the entire screen's output is written to this string before being displayed. - This way we can simply move the Console cursor to (0,0) and print to screen. Removing that nasty flicker that Console applications normally deal with.