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generate.py
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# brushlib - The MyPaint Brush Library
# Copyright (C) 2007-2008 Martin Renold <[email protected]>
#
# Permission to use, copy, modify, and/or distribute this software for any
# purpose with or without fee is hereby granted, provided that the above
# copyright notice and this permission notice appear in all copies.
#
# THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
# WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
# ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
# WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
# ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
# OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
"Code generator, part of the build process."
import os
import sys
import gettext
if os.path.exists("brushlib"):
sys.path.append("brushlib")
from os.path import basename
# workaround for https://gna.org/bugs/index.php?20281
# This MUST precede the brushsettings import:
# see https://github.com/mypaint/libmypaint/issues/14
def do_not_translate(domain, s):
return s
gettext.dgettext = do_not_translate
import brushsettings
def writefile(filename, s):
"write generated code if changed"
bn = basename(sys.argv[0])
s = '// DO NOT EDIT - autogenerated by ' + bn + '\n\n' + s
if os.path.exists(filename) and open(filename).read() == s:
print 'Checked', filename
else:
print 'Writing', filename
open(filename, 'w').write(s)
def generate_enum(enum_name, enum_prefix, count_name, name_list, value_list):
# Can only generate an enum which starts at 0, and where each value is 1 more than the former
assert len(name_list) == len(value_list)
assert value_list == list(xrange(0, len(value_list)))
indent = " " * 4
begin = "typedef enum {\n"
end = "} %s;\n" % enum_name
entries = []
for name in name_list:
entries.append(indent + enum_prefix + name)
entries.append(indent + count_name)
return begin + ",\n".join(entries) + "\n" + end
def generate_static_struct_array(struct_type, instance_name, entries_list):
indent = " " * 4
begin = "static %s %s[] = {\n" % (struct_type, instance_name)
end = "};\n"
entries = []
for entry in entries_list:
entries.append(indent + "{%s}" % (", ".join(entry)))
entries.append("\n")
return begin + ", \n".join(entries) + end
def generate_internal_settings_code():
content = ''
def stringify(value):
value = value.replace("\n", "\\n")
value = value.replace('"', '\\"')
return "\"%s\"" % value
def floatify(value, positive_inf=True):
if value is None:
return "FLT_MAX" if positive_inf else "-FLT_MAX"
return str(value)
def gettextify(value):
return "N_(%s)" % stringify(value)
def boolify(value):
return str("TRUE") if value else str("FALSE")
def input_info_struct(i):
return (stringify(i.name), floatify(i.hard_min), floatify(i.soft_min),
floatify(i.normal), floatify(i.soft_max), floatify(i.hard_max),
gettextify(i.dname), gettextify(i.tooltip))
def settings_info_struct(s):
return (stringify(s.cname), gettextify(s.name), boolify(s.constant),
floatify(s.min), floatify(s.default), floatify(s.max), gettextify(s.tooltip))
content += generate_static_struct_array("MyPaintBrushSettingInfo", "settings_info_array",
[settings_info_struct(i) for i in brushsettings.settings])
content += "\n"
content += generate_static_struct_array("MyPaintBrushInputInfo", "inputs_info_array",
[input_info_struct(i) for i in brushsettings.inputs])
return content
def generate_public_settings_code():
content = ''
content += generate_enum("MyPaintBrushInput", "MYPAINT_BRUSH_INPUT_", "MYPAINT_BRUSH_INPUTS_COUNT",
[i.name.upper() for i in brushsettings.inputs],
[i.index for i in brushsettings.inputs])
content += '\n'
content += generate_enum("MyPaintBrushSetting", "MYPAINT_BRUSH_SETTING_", "MYPAINT_BRUSH_SETTINGS_COUNT",
[i.cname.upper() for i in brushsettings.settings],
[i.index for i in brushsettings.settings])
content += '\n'
content += generate_enum("MyPaintBrushState", "MYPAINT_BRUSH_STATE_", "MYPAINT_BRUSH_STATES_COUNT",
[i.cname.upper() for i in brushsettings.states],
[i.index for i in brushsettings.states])
content += '\n'
return content
if __name__ == '__main__':
args = sys.argv[1:]
writefile(args[0], generate_public_settings_code())
writefile(args[1], generate_internal_settings_code())