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Currently pets follow you across server boundaries and just change what's active based on your level in that server.
The addition of passive XP presents some overpowered exploit opportunities by quickly advancing to a high level in a specific server just by levelling your pets up by being active in another and then joining the target server after being disconnected for a long time. Immediately this awards large disconnected XP and could result in users being at the top of a server leaderboard while barely being active in that server.
Pets should now shift to being server-specific instead to avoid this inbalance
The text was updated successfully, but these errors were encountered:
Currently pets follow you across server boundaries and just change what's active based on your level in that server.
The addition of passive XP presents some overpowered exploit opportunities by quickly advancing to a high level in a specific server just by levelling your pets up by being active in another and then joining the target server after being disconnected for a long time. Immediately this awards large disconnected XP and could result in users being at the top of a server leaderboard while barely being active in that server.
Pets should now shift to being server-specific instead to avoid this inbalance
The text was updated successfully, but these errors were encountered: