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The mod is included in the TMOD_ENABLEDMODS env var but ends up not being loaded. I think the mechanic used in the entrypoint that finds the tmod files does not work here.
Contents of the mod's directory after it being downloaded:
drwxr-xr-x 1 root root 296 Aug 9 17:35 .
drwxr-xr-x 1 root root 360 Aug 9 17:42 ..
drwxr-xr-x 1 root root 22 Aug 9 17:35 2022.9
drwxr-xr-x 1 root root 22 Aug 9 17:35 2023.12
drwxr-xr-x 1 root root 22 Aug 9 17:35 2024.1
drwxr-xr-x 1 root root 22 Aug 9 17:35 2024.4
-rwxr-xr-x 1 root root 67 Aug 9 17:35 build.txt
-rwxr-xr-x 1 root root 284 Aug 9 17:35 description.txt
drwxr-xr-x 1 root root 782 Aug 9 17:35 DropConditions
-rwxr-xr-x 1 root root 886 Aug 9 17:35 icon.png
drwxr-xr-x 1 root root 2242 Aug 9 17:35 Items
drwxr-xr-x 1 root root 36 Aug 9 17:35 NPCs
drwxr-xr-x 1 root root 260 Aug 9 17:35 obj
drwxr-xr-x 1 root root 38 Aug 9 17:35 Properties
drwxr-xr-x 1 root root 32 Aug 9 17:35 Systems
-rwxr-xr-x 1 root root 87 Aug 9 17:35 Tokens.cs
-rwxr-xr-x 1 root root 513 Aug 9 17:35 Tokens.csproj
-rwxr-xr-x 1 root root 1117 Aug 9 17:35 Tokens.sln
drwxr-xr-x 1 root root 12 Aug 9 17:35 .vs
-rwxr-xr-x 1 root root 235 Aug 9 17:35 workshop.json
This leads to the entrypoint script, while collecting all mods, to collecting gibberish for this mod, because modname=$(ls -1 $(ls -d $modpath/$LINE/*/|tail -n 1) | sed -e 's/\.tmod$//') returns RecipeCreator.cs.
Hi, I seem to have discovered a bug in the entrypoint stemming from a not-ideally-written Terraria mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2789445751
The mod is included in the TMOD_ENABLEDMODS env var but ends up not being loaded. I think the mechanic used in the entrypoint that finds the tmod files does not work here.
Contents of the mod's directory after it being downloaded:
This leads to the entrypoint script, while collecting all mods, to collecting gibberish for this mod, because
modname=$(ls -1 $(ls -d $modpath/$LINE/*/|tail -n 1) | sed -e 's/\.tmod$//')
returnsRecipeCreator.cs
.This is part of the entrypoint output:
This mod is then after that not being included during the "Finding Mods" phase and after that, leading to it not being loaded.
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