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deferred
gbuffers_armor_glint runs before deferred on held items in the first person view, but after deferred in seemingly all other cases
gbuffers_armor_glint
This causes issues with shader packs that rely on the order between the two programs
MInecraft 1.21.1
iris-fabric-1.8.0-beta.4+mc1.21.1.jar
Windows 11 24H2
Nvidia Geforce RTX 4070
The issue also occurs with the as of writing latest Iris on Minecraft 1.21.3
The text was updated successfully, but these errors were encountered:
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What happened?
gbuffers_armor_glint
runs beforedeferred
on held items in the first person view, but afterdeferred
in seemingly all other casesThis causes issues with shader packs that rely on the order between the two programs
Minecraft Version
MInecraft 1.21.1
Iris Version
iris-fabric-1.8.0-beta.4+mc1.21.1.jar
Operating System
Windows 11 24H2
What is your GPU?
Nvidia Geforce RTX 4070
Additional context
The issue also occurs with the as of writing latest Iris on Minecraft 1.21.3
The text was updated successfully, but these errors were encountered: