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In order to make it easier for users to move their spoke scenes to Community Edition instances without having to open blender, we should create a method on Spoke to rehost all assets referenced in the downloaded .spoke file autonomously
The text was updated successfully, but these errors were encountered:
In order to make it easier for users to move their spoke scenes to Community Edition instances without having to open blender, we should create a method on Spoke to rehost all assets referenced in the downloaded .spoke file autonomously
The text was updated successfully, but these errors were encountered: