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Remove config define bloat #436
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I agree with both |
I did not mean to close that |
Why does github default to closing the issue when pressing ctrl+enter in the comment box Fuck you |
// Allows Mario to jump kick on steep surfaces that are set to be non slippery, instead of being forced to dive.
#define JUMP_KICK_FIX maybe just enabled? this is a weird one |
with it disabled you can only grab ceilings from a single or double jump, why would you ever want that? |
this also brings up an idea of adding comments for things and encourage people to use the search feature and read the code which would help them learn instead of having a magic toggle and not knowing what it actually does. this isn't assembly, if a noob can read it and make the change, then we dont need a define |
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config_movement.h
(discuss)
SIDE_FLIP_AT_LOW_SPEEDS
this seems pointlessNO_FALL_DAMAGE
andNO_FALL_DAMAGE_SOUND
I think they should just be combined into a single one (what's the point of the scream if it doesn't actually warn you of fall damage)FALL_DAMAGE_HEIGHT_SMALL
andFALL_DAMAGE_HEIGHT_LARGE
are a bit bloaty maybeSHINDOU_POLES
is this worth a define?EASIER_LONG_JUMPS
DISABLE_GROUNDPOUND_BONK
JUMP_KICK_FIX
HANGING_FIX
remove the defines and force them onFeel free to discuss
EDIT:
CURRENT PLANS: https://docs.google.com/spreadsheets/d/1j2iStJFkhjGYap-t8HS9Jb2uopGK1HSUclOb2vQqzEU/edit?usp=sharing
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