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Releases: Guribo/UdonUtils

1.0.2

03 Oct 15:47
9bc5190
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  • removed editor files that prevented compilation

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1.0.1

03 Oct 15:17
238d557
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  • add all runtime scripts

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1.0.0

12 Sep 00:01
ea0793c
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Merge pull request #2 from Guribo/feat-convert-to-package

Feat convert to package

0.4.0

27 Feb 17:10
29e62cc
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Preparation for new release

v0.0.4

12 Jun 17:28
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Features

  • added a bunch of Udon Utilities that I kept recreating in other projects over and over
  • added Test controller templates for doing "integration" tests in VRChat to test complex functionalities
  • added unity package exporter that automates exporting new versions of e.g. this plugin
  • added a bunch of Udon Networking related mini tools/scripts
  • added a script that updates reflection probes in a fixed interval for better performance

v0.0.3

08 Jan 14:57
3c68c6c
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Changes

  • improved Scene checking: only variables that can be null are detected now
  • added UdonBehaviour extension for modifying UdonBehaviour variables in edit mode (e.g. custom editors)

Example

public UdonBehaviour editorTestingBehaviour;

public void TrySetVariables()
{
    editorTestingBehaviour.SetInspectorVariable("testInt", 100);
    editorTestingBehaviour.SetInspectorVariable("testString", "Hello World");
    editorTestingBehaviour.SetInspectorVariable("testTransform", gameObject.transform);
    editorTestingBehaviour.SetInspectorVariable("testGameObject", gameObject);
    editorTestingBehaviour.SetInspectorVariable("testScriptReference", editorTestingBehaviour);
}

...

Conclusion on Skipping

v0.0.2

22 Apr 14:53
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Changes:

  • Fix error on build due to Unity Editor dependencies

v.0.0.1

22 Apr 05:32
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Initial version