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MonoGame.Framework.iOS.sln
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MonoGame.Framework.iOS.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.iOS", "MonoGame.Framework\MonoGame.Framework.iOS.csproj", "{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network.iOS", "ThirdParty\Lidgren.Network\Lidgren.Network.iOS.csproj", "{734EAA48-F1CA-481A-B391-0285BC0E8B40}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|iPhoneSimulator = Debug|iPhoneSimulator
Release|iPhoneSimulator = Release|iPhoneSimulator
Debug|iPhone = Debug|iPhone
Release|iPhone = Release|iPhone
Debug|x86 = Debug|x86
Release|x86 = Release|x86
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
Distribution|iPhone = Distribution|iPhone
Distribution|iPhoneSimulator = Distribution|iPhoneSimulator
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Debug|Any CPU.Build.0 = Debug|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Debug|iPhone.ActiveCfg = Debug|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Debug|iPhone.Build.0 = Debug|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Debug|x86.ActiveCfg = Debug|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Debug|x86.Build.0 = Debug|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Distribution|iPhone.ActiveCfg = Debug|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Distribution|iPhone.Build.0 = Debug|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Release|Any CPU.ActiveCfg = Release|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Release|Any CPU.Build.0 = Release|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Release|iPhone.ActiveCfg = Release|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Release|iPhone.Build.0 = Release|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Release|x86.ActiveCfg = Release|Any CPU
{734EAA48-F1CA-481A-B391-0285BC0E8B40}.Release|x86.Build.0 = Release|Any CPU
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Debug|Any CPU.ActiveCfg = Debug|iPhoneSimulator
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Debug|Any CPU.Build.0 = Debug|iPhoneSimulator
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Debug|iPhone.ActiveCfg = Debug|iPhone
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Debug|iPhone.Build.0 = Debug|iPhone
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Debug|x86.ActiveCfg = Debug|iPhoneSimulator
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Debug|x86.Build.0 = Debug|iPhoneSimulator
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Distribution|iPhone.ActiveCfg = Debug|iPhone
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Distribution|iPhone.Build.0 = Debug|iPhone
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Release|Any CPU.ActiveCfg = Release|iPhoneSimulator
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Release|Any CPU.Build.0 = Release|iPhoneSimulator
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Release|iPhone.ActiveCfg = Release|iPhone
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Release|iPhone.Build.0 = Release|iPhone
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Release|x86.ActiveCfg = Release|iPhoneSimulator
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}.Release|x86.Build.0 = Release|iPhoneSimulator
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = MonoGame.Framework\MonoGame.Framework.iOS.csproj
EndGlobalSection
EndGlobal