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pubspec.yaml
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pubspec.yaml
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name: fusion
description: Fusion Mobile
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: '>=2.12.0 <3.0.0'
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^1.0.0
csv: ^5.0.1
google_fonts:
shared_preferences: ^2.0.3
provider:
http: ^0.13.0
pull_to_refresh: ^1.6.3
date_field: ^2.0.0
datetime_picker_formfield: ^2.0.0
get_it: ^6.1.0
url_launcher: ^6.0.6
syncfusion_flutter_pdfviewer: ^19.4.47-beta
pdf: ^3.7.1
path_provider: ^2.0.8
open_file: ^3.2.1
flutter_html: ^2.2.1
flutter_dotenv: ^5.1.0
file_picker: ^4.0.0
dev_dependencies:
flutter_test:
sdk: flutter
flutter_launcher_icons: ^0.9.0
flutter_icons:
android: true
ios: true
image_path: "assets/logofusion.png"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/profile.jpeg
- assets/logo.jpg
- assets/mypic.jpg
- assets/unknown.jpg
- assets/profile_pic.png
- assets/iiitdmj_logo.jpg
- db/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: Nunito
fonts:
- asset: assets/Nunito-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages