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Some sprites in the game may be too large for the space they are allotted and thus fail to load properly. An example of this is the current Bulbasaur sprite which fails to load and crashes the game. The usual error message for this is "RangeError - source is too large" as show below. All current and future sprites should be checked so that any changes in the future won't break existing sprites.
The text was updated successfully, but these errors were encountered:
Some sprites in the game may be too large for the space they are allotted and thus fail to load properly. An example of this is the current Bulbasaur sprite which fails to load and crashes the game. The usual error message for this is "RangeError - source is too large" as show below. All current and future sprites should be checked so that any changes in the future won't break existing sprites.
The text was updated successfully, but these errors were encountered: