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In your post I'm missing arguments explaining why you want to remove glib.
See #847.
Unlikely. I will not cripple the library. |
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I am trying to use fluidsynth in a game engine. There exists "lite" versions that remove glib which makes it very simple to build, however these version are extremely old (1.1.6 era).
Would it ever be considered to have an option to build without depending on glib? Even if its a subset of the whole lib functionality?
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