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On Windows 10, I always hear a popping / clicking sound for a split second when calling How do I go about debugging this? |
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I can't think of a good way of debugging this. Rather only by putting log statements into fluidsynths code and commenting out functions / codeblocks to nail down the function where this is happening. |
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new_fluid_audio_driver
(!) messes with the underlying audio APIs, hence I'm not really surprised that it results in some audible glitch. I would assume that this function is only called once in the entire lifetime of a program, so I don't quite comprehend why you want to debug it. Anyway, you should first try whether it happens on a different computer as well (or with a different soundcard). If it does, you should provide a minimal reproducible code example to see if others have the same problem.I can't think of a good way of debugging this. Rather only by putting log statements into fluidsynths code and commenting out functions / codeblocks to nail down the function where this is happen…