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Does not work Minecraft 1.16.1 with LWJGW 3.3.2 #1170
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Loom upgrades LWJGL when required, e.g to support a newer version of Java or to support a platform such as ARM64 MacOS that was previously unsupported. The rules for this are located here: https://github.com/FabricMC/fabric-loom/blob/dev/1.7/src/main/java/net/fabricmc/loom/configuration/providers/minecraft/library/processors/LWJGL3UpgradeLibraryProcessor.java#L53-L60 Disabling it would just lead to a crash at runtime anyway. You still compile against the older version so your mod should remain compatible. The fact that its causing a crash becuase it was upgraded isnt ideal at all, and something that I should look into. Maybe try using Java 17? |
Does this mean that 1.16.1 with LWJGW 3.3.2 should work? I'm not familiar with interacting with LWJGL and would love to hear about this. thanks. |
Yes, I expected this to work, and it does for most versions of the game. I think this version went untested and this issue wasnt noticed. I am confident I can find a solution that will enable you to use Java 21+ on 1.16.1, for now just stick to Java 17. |
Just to be clear, I tested it with Java 17 and it worked fine (works on LWJGW 3.2.2). |
I changed the title, but if you find something better please change it to that. 🙏 |
Hi, I am unable to reproduce this crash, im using Java 21 and Minecraft 1.16.1, can you post the full startup log including mod list please? |
Here it is. Is this enough? If there is anything missing, please let me know and I will take care of it. |
Yes, thanks thats helpful. I see you are on Windows I wonder if that has something to do with it, I will test this myself on Windows. |
On windows it still seems to work for me, at least when I run Could you possibly try this command to see if it works, if not |
Oh sorry, I forgot to mention in the issue that it was the VSCode Launch Target that failed this time! I ran and, I also tested launch target |
I dont think there is a lot we can do about this sadly. I believe this is a limiation of vscode and eclipse. The workaround is to use the gradle run tasks or Intelij. |
I downloaded the 1.16.1 template and tried to launch the client from the launch configuration generated by
.\gradlew vscode
, but it crashed with the following log:https://mclo.gs/T3fg5gE
What I found interesting here was that the LWJGL version was 3.3.2 even though the log was for 1.16.1.
If I understand correctly, Minecraft 1.16.1 uses LWJGL 3.2.1 or 3.2.2, and the error in this log seems to be caused by a difference in the version of LWJGL.
ref: https://piston-meta.mojang.com/v1/packages/54fa3af57d041d2771e66d390197b2c0288e697c/1.16.1.json
I created an issue because I don't know how the LWJGL-related libraries under
.gradle/loom-cache/natives/1.16.1/windows
are downloaded and deployed here, and I would like to know if there is a way to change this version.The text was updated successfully, but these errors were encountered: