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请教一下IMU是怎么计算帧间的旋转平移呢?用简单的积分,imu有重力加速度的影响,不同的orientation,重力分配到不同方向上的加速度也不一样。运行时间越长,累计误差越大,有没有什么办法可以使得计算的position和orientation更加准确一点点?
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请教一下IMU是怎么计算帧间的旋转平移呢?用简单的积分,imu有重力加速度的影响,不同的orientation,重力分配到不同方向上的加速度也不一样。运行时间越长,累计误差越大,有没有什么办法可以使得计算的position和orientation更加准确一点点?
The text was updated successfully, but these errors were encountered: