Releases: DragonetMC/Dragonet-Legacy
Dragonet 0.0.1 Pre-Release 10
New Features:
1. PE clients can show block changes by other players.
2. Applied official Glowstone updates which allowes items to drop(PC only for now), more 3rd-party libraries, etc.
Bug Fixes:
Sadly none.
Dragonet 0.0.1 Pre-Release 9
New Features:
1. Broadcasts itself in local network. (Appears in the world list automatically)
2. Remove player's entity when another player quit.
Bug Fix:
1. Fixed client stucking in Building Terrian screen. (Finally!! Yay!! )
2. Some optimization on chunk sending.
Dragonet 0.0.1 Pre-Release 8
New Features: None
Updates:
1. Temporarly disabled world translation in order to let players join without stucking.
We will enable this again once we fixed the world loading issue.
Dragonet 0.0.1 Pre-Release 7
New Features:
1. World changing by using world management plugins. Such as MultiVerse-Core, etc.
2. Really fixed disconnect/timeout spam bug.
New Bugs:
1. World changing will cause server spam errors when disconnect/spam.
Dragonet 0.0.1 Pre-Release 6
New Features:
1. Fixed world loading issue, aka 'Building Terrian Stucking'.
2. In-game gamemode switching.
Current Bugs:
1. PE Client crashes when switching gamemode.
2. World translation not completed yet. Only water, lava and bedrocks.
Dragonet 0.0.1 Pre-Release 5
Fixed Bugs/Errors:
1. Player disconnect packet not handled properly.
2. Server spams when player timeout.
Dragonet 0.0.1 Pre-Release 4
New Features:
1. Some particular inventory actions supported.
2. Disconnect and connection timeout supported.
3. Chunks are now loading from near to far.
Known Bugs:
Client will stuck at 'Building Terrian' screen and won't load.
Dragonet 0.0.1 Pre-Release 1
Current Limitations:
Players can only join, view map and chat. Movement is not synced on the server.
What will be included/fixed/implemented in the next update 0.0.1-preR2?
Faster world loading, player movement handling.
Website:
http://www.dragonet.org/