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This is a side product of an intentional feature. Render mode doesn't use the rasterized scene, unlike normal. The benefits being accurate AA, DOF, and a few other affects. Unfortunately because of this anything the tracer can't see, or sees incorrectly is very obvious.
Grass (and other tinted grayscale textures) is gray because that is what grass looks like to the shader, as it is colored when being drawn.
Render mode does have other issues too, so it is a work in progress to get these issues fixed.
Describe the bug
Non-full blocks don't render, grass and foilage is gray. Normal mode works just fine.
Steps to Reproduce
Turn on render mode
Screenshots
There is a full block a slab and a sign on the second screenshot.
Specifications if it has to do with performance or crashes
Additional context
Only had a few other mods unrelated to graphics. No resourcepacks used.
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