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I haven't been able to locate the root cause of the issue but it appears that only a single chunk is able to have blocks added or removed from it, one coordinate from that chunk is: 24, 6, 24 for reference.
Every other chunk will simply appear to ignore any attempts at modifying the chunk data.
The text was updated successfully, but these errors were encountered:
Hey @Travistyse, did you ever figure this one out?
I didn't. I switched away from the project as I didn't like how lumen on 5.0 was interacting with my voxels (basically it was acting as if every block removed was adjacent to light - like I was breaking out of a cave - and then it would slowly fade back as lumen registered that the mesh didn't, in fact, suddenly have a light source).
Managed to solve the issue with this, the BP_PlayerController has a class default ChunkSize value set to 64 manually whereas the world Size value in the Main level is 32
I haven't been able to locate the root cause of the issue but it appears that only a single chunk is able to have blocks added or removed from it, one coordinate from that chunk is: 24, 6, 24 for reference.
Every other chunk will simply appear to ignore any attempts at modifying the chunk data.
The text was updated successfully, but these errors were encountered: