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Auxilor edited this page Jul 20, 2021
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Welcome to the eco wiki! You can find details on everything eco does and how to use it correctly in your plugins. eco isn't a gameplay plugin - it's a library: so this wiki will only be helpful for developers.
Here's a list of some (not all) of the features of eco:
- Command system with subcommands
- Reworked config system
- JSON Config Support
- Client-Side item display
- World drop system
- Event manager
- PlayerJumpEvent
- ArmorEquipEvent
- EntityDeathByEntityEvent
- NaturalExpGainEvent
- Plugin extensions (Plugins for plugins)
- GUI System
- Integration system for external plugins
- Anticheat support
- AAC
- Matrix
- NCP
- Spartan
- Vulcan
- Antigrief/Combat support
- CombatLogX (V10 + V11)
- FactionsUUID
- GriefPrevention
- Kingdoms
- Lands
- Towny
- WorldGuard
- mcMMO support
- Custom Items support
- Oraxen
- PlaceholderAPI support
- Anticheat support
- NMS Proxy / Wrapper system built in
- Custom Items system
- Crafting Recipe handler
- Tuples
- Support uploading to / downloading from hastebin
- Packet System (via ProtocolLib)
- Dependency Injection systems
- Prerequisite system
- API additions (via utility classes)
- Get bow from arrow
- Break a block as a player
- Get a vein of blocks
- Create 2D lists
- Create NamespacedKeys safely
- Random number, distribution, roman numerals
- Set skull texture
- Format all strings
- Hex Support
- Gradient Support
- Placeholder Support
- Get a scoreboard team from any color
- Telekinesis (Drops straight to inventory) system
- Get Trident ItemStack (1.16.5)
- More vector options
- Update checker
- bStats integration
- Reworked systems for:
- NamespacedKey
- MetadataValue
- Runnables / Scheduling
... and a lot more!