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Take a look at maya-usd/test/lib/ufe/testAttribute.py Line 1640 in 681ae52 You can set metadata on the ufe attr so it becomes locked. maya-usd seems to read metadata from USD using this token maya-usd/lib/mayaUsd/base/tokens.h Line 90 in cc4a36a |
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Hello there,
We have a need to lock down the transforms above certain assets in our scenes so that the animation department does not unknowingly overwrite the Xform contributions from the layout department and wind up with a disagreement about where a character/prop should exist in the shot!
Using the AL shape, we would simply
cmds.lockNode(l=True)
the Al_usdmaya_Xform nodes to prevent the issue, but that is no longer possible now that we're dealing with ufe nodes.What would be the best approach to get this functionality with the new adsk shape? Did I miss something obvious?
Some ideas:
Let me know what you think...
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