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Just putting in my two cents,
If anything I've said is incorrect anyone feel free to correct me 😄 |
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Hello, I am a user who used pxrUsd in Maya.
As I use maya 2022, I have a few questions, so I would like to ask you.
Isn't it recommended to use the pxrUsd plugin?
If No.1 is No, How can I export mayaUsdProxyShape as references? (like pxrUsdReferenceAssembly)
I am trying to scatter by instance using mash. When pxrUsdReferenceAssembly is used as a Source and Scatter is performed, the Instance Source is exported as a Reference. How do I proceed with mayaUsd like this?
If No.1 is Yes, In the pxrUsdReferenceAssembly node, the filePath is missing from the AETemplate. And the File Browser Button is gone. how do i solve it??
Best Regard,
Thank you
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