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0018enqueue.cpp
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0018enqueue.cpp
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#include<iostream>
#include <stdio.h>
#include <stdlib.h>
typedef struct QNode
{
int data;
struct QNode * next;
struct QNode * prev;
}QNode;
typedef struct MyQueue
{
struct QNode * front;
struct QNode * rear;
int size;
}MyQueue;
QNode * getQNode(int data, QNode * prev)
{
QNode * ref = (QNode * ) malloc(sizeof(QNode));
if (ref == NULL)
{
return NULL;
}
ref->data = data;
ref->next = NULL;
ref->prev = prev;
return ref;
}
MyQueue * getMyQueue()
{
MyQueue * ref = (MyQueue * ) malloc(sizeof(MyQueue));
if (ref == NULL)
{
return NULL;
}
ref->front = NULL;
ref->rear = NULL;
return ref;
}
void enqueue(MyQueue * ref, int data)
{
QNode * node = getQNode(data, ref->rear);
if (ref->front == NULL)
{
ref->front = node;
ref->size = 1;
}
else
{
ref->rear->next = node;
ref->size = ref->size + 1;
}
ref->rear = node;
}
int isEmpty(MyQueue * ref)
{
if (ref->size == 0)
{
return 1;
}
else
{
return 0;
}
}
int peek(MyQueue * ref)
{
if (isEmpty(ref) == 1)
{
printf("\n Empty Queue");
// When stack is empty
return -1;
}
else
{
return ref->front->data;
}
}
int isSize(MyQueue * ref)
{
return ref->size;
}
int dequeue(MyQueue * ref)
{
if (isEmpty(ref) == 1)
{
return -1;
}
else
{
int data = peek(ref);
QNode * temp = ref->front;
if (ref->front == ref->rear)
{
ref->rear = NULL;
ref->front = NULL;
}
else
{
ref->front = ref->front->next;
ref->front->prev = NULL;
}
ref->size--;
return data;
}
}
void printQdata(MyQueue * ref)
{
QNode * node = ref->front;
printf("\n Queue Element\n");
while (node != NULL)
{
printf(" %d", node->data);
node = node->next;
}
printf("\n");
}
int main()
{
MyQueue * q = getMyQueue();
enqueue(q, 1);
enqueue(q, 3);
enqueue(q, 5);
enqueue(q, 6);
enqueue(q, 7);
printQdata(q);
printf(" Size : %d", isSize(q));
printf("\n Dequeue Node : %d", dequeue(q));
printf("\n Dequeue Node : %d", dequeue(q));
printf("\n Dequeue Node : %d", dequeue(q));
printQdata(q);
printf(" Size : %d\n", isSize(q));
return 0;
}