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Hello, i'm having issues with games that need to use Textractor x64 with Artemis Engine. Last month i had a problem (solved) to play a game from Azarashi Soft (Boku to Kanojo no Kojin Lesson 2) that uses Artemis Engine. I was going to use x86 like normal, but it said that it only would work if i used x64 instead, but now i had the same problem with Amanatsu+, that was released last month. How can i solve this problem? Thank you very much in advance.
The text was updated successfully, but these errors were encountered:
@iRyuushi
Most games that use the Artemis Engine now are 64-bit. You must use Textractor x64 instead of the x86 version.
Also, regarding h-code, please refer to this issue: #1332 (comment)
@Chenx221 thank you very much, with the h-code i could get the text extracted. But i saw now that the DeepL translator isn't working, so can't even use it. Thanks anyway.
you can still use other translators like google or bing. google's actually not as bad as it used to be just once in a while it throws a curveball of a translation at you
Hello, i'm having issues with games that need to use Textractor x64 with Artemis Engine. Last month i had a problem (solved) to play a game from Azarashi Soft (Boku to Kanojo no Kojin Lesson 2) that uses Artemis Engine. I was going to use x86 like normal, but it said that it only would work if i used x64 instead, but now i had the same problem with Amanatsu+, that was released last month. How can i solve this problem? Thank you very much in advance.
The text was updated successfully, but these errors were encountered: