Skip to content

Latest commit

 

History

History
387 lines (282 loc) · 10.8 KB

README.md

File metadata and controls

387 lines (282 loc) · 10.8 KB

Chroma

Gem Version Build Status

Chroma is a color manipulation and palette generation library. It is heavily inspired by and a very close Ruby port of the tinycolor.js library. Many thanks to Brian Grinstead for his hard work on that library.

Please don't hesitate to examine the code and make issues, feature requests, or pull requests. Please refer to the Contributing section below.

Installation

Add this line to your application's Gemfile:

gem 'chroma'

And then execute:

$ bundle

Or install it yourself as:

$ gem install chroma

Creating Colors

Colors are created via the Chroma.paint method. It expects any one of many possible color formats as a string, including names, hexadecimal, rgb, hsl, and hsv. As a convenience, a String#paint is also available for more succinct color creation.

# With Chroma.paint
Chroma.paint 'red'                       # named colors
Chroma.paint '#00ff00'                   # 6 character hexadecimal
Chroma.paint '#00f'                      # 3 character hexadecimal
Chroma.paint 'rgb(255, 255, 0)'          # rgb
Chroma.paint 'rgba(255, 255, 0, 0.5)'    # rgba
Chroma.paint 'hsl(60, 100%, 50%)'        # hsl with percentages
Chroma.paint 'hsl(60, 1, 0.5)'           # hsl with decimals
Chroma.paint 'hsla(60, 100%, 50%, 0.5)'  # hsla
Chroma.paint 'hsv(60, 100%, 50%)'        # hsv with percentages
Chroma.paint 'hsv(60, 1, 0.5)'           # hsv with decimals
Chroma.paint 'hsva(60, 100%, 50%, 0.75)' # hsva

# With String#paint
'red'.paint
'#00ff00'.paint
'#00f'.paint
'rgb(255, 255, 0)'.paint
'rgba(255, 255, 0, 0.5)'.paint
'hsl(60, 100%, 50%)'.paint
'hsla(60, 100%, 50%, 0.5)'.paint
'hsv(60, 100%, 50%)'.paint
'hsva(60, 100%, 50%. 0.5)'.paint

Motivation

Chroma's major strength is manipulating colors and generating color palettes, which allows you to easily generate dynamic colors, dynamic themes for a web application, and more.

Color Manipulation

Lighten

Lighten the color by a given amount. Defaults to 10.

'red'.paint.lighten     #=> #ff3333
'red'.paint.lighten(20) #=> #ff6666

Brighten

Brighten the color by a given amount. Defaults to 10.

'red'.paint.brighten     #=> #ff1a1a
'red'.paint.brighten(20) #=> #ff3333

Darken

Darken the color by a given amount. Defaults to 10.

'red'.paint.darken     #=> #cc0000
'red'.paint.darken(20) #=> #990000

Desaturate

Desaturate the color by a given amount. Defaults to 10.

'red'.paint.desaturate     #=> #f20d0d
'red'.paint.desaturate(20) #=> #e61919

Saturate

Saturate the color by a given amount. Defaults to 10.

'#123'.paint.saturate     #=> #0e2236
'#123'.paint.saturate(20) #=> #0a223a

Grayscale

Convert the color to grayscale.

'green'.paint.grayscale #=> #404040

# greyscale is an alias
'red'.paint.greyscale   #=> #808080

Opacity

Set the opacity of the color to a given amount.

'red'.paint.opacity(0.3) #=> #ff0000
'red'.paint.opacity(0.3).to_rgb #=> 'rgba(255, 0, 0, 0.3)'

Spin

Spin a given amount in degrees around the hue wheel.

'red'.paint.spin(30) #=> #ff8000
'red'.paint.spin(60) #=> yellow
'red'.paint.spin(90) #=> #80ff00

Generating Palettes

Chroma's most powerful feature is palette generation. You can use the default palettes available or even create your own custom palettes.

Palette methods are available via Color#palette and by default output an array of colors. If you want the underlying color strings, you can pass in the desired format via the :as option.

Available Formats

  • name
  • rgb
  • hex
  • hex6 (alias for hex)
  • hex3
  • hex8 (includes the alpha value in the highest order byte)
  • hsl
  • hsv

Complement

Generate a complement palette.

'red'.paint.palette.complement            #=> [red, cyan]
'red'.paint.palette.complement(as: :name) #=> ['red', 'cyan']
'red'.paint.palette.complement(as: :hex)  #=> ['#ff0000', '#00ffff']

Triad

Generate a triad palette.

'red'.paint.palette.triad            #=> [red, lime, blue]
'red'.paint.palette.triad(as: :name) #=> ['red', 'lime', 'blue']
'red'.paint.palette.triad(as: :hex)  #=> ['#ff0000', '#00ff00', '#0000ff']

Tetrad

Generate a tetrad palette.

'red'.paint.palette.tetrad
#=> [red, #80ff00, cyan, #7f00ff]

'red'.paint.palette.tetrad(as: :name)
#=> ['red', '#80ff00', 'cyan', '#7f00ff']

'red'.paint.palette.tetrad(as: :hex)
#=> ['#ff0000', '#80ff00', '#00ffff', '#7f00ff']

Split Complement

Generate a split complement palette.

'red'.paint.palette.split_complement
#=> [red, #ccff00, #0066ff]

'red'.paint.palette.split_complement(as: :name)
#=> ['red', '#ccff00', '#0066ff']

'red'.paint.palette.split_complement(as: :hex)
#=> ['#ff0000', '#ccff00', '#0066ff']

Analogous

Generate an analogous palette. Pass in a :size option to specify the size of the palette (defaults to 6). Pass in a :slice_by option to specify the angle size to slice into the hue wheel (defaults to 30 degrees).

'red'.paint.palette.analogous
#=> [red, #ff0066, #ff0033, red, #ff3300, #ff6600]

'red'.paint.palette.analogous(as: :hex)
#=> ['#f00', '#f06', '#f03', '#f00', '#f30', '#f60']

'red'.paint.palette.analogous(size: 3)
#=> [red, #ff001a, #ff1a00]

'red'.paint.palette.analogous(size: 3, slice_by: 60)
#=> [red, #ff000d, #ff0d00]

Monochromatic

Generate a monochromatic palette. Pass in a :size option to specify the size of the palette (defaults to 6).

'red'.paint.palette.monochromatic
#=> [red, #2a0000, #550000, maroon, #aa0000, #d40000]

'red'.paint.palette.monochromatic(as: :hex)
#=> ['#ff0000', '#2a0000', '#550000', '#800000', '#aa0000', '#d40000']

'red'.paint.palette.monochromatic(size: 3)
#=> [red, #550000, #aa0000]

Defining Custom Palettes

Chroma allows you to define your own custom palettes if the default ones aren't all you're looking for. You can define a custom palette by calling Chroma.define_palette, passing in a palette name and definition block. The definition block uses the color manipulation methods (i.e. lighten, spin, etc.) as its DSL. Every DSL call defines a new color that will be included in the palette. Your seed color (i.e. the color from which you call the palette method) will be included as the first color in your palette too.

red = 'red'.paint

red.palette.respond_to? :my_palette #=> false

# Define a palette with 5 colors including the seed color
Chroma.define_palette :my_palette do
  spin 60
  spin 180
  spin(60).brighten(20) # chain calls as well
  greyscale
end

red.palette.respond_to? :my_palette #=> true

red.palette.my_palette #=> [#ff0000 #ffff00 #00ffff #ffff33 #808080]

Dynamic Custom Palettes

You can generate custom palettes on the fly too with Chroma::Color#custom_palette.

'red'.paint.custom_palette do
  spin 60
  spin 180
end

#=> [red, yellow, cyan]

Serializing Colors

Colors offer several methods to output to different string color formats.

Method Description
to_hsv output to hsv string, outputs hsva if alpha < 1
to_hsl output to hsl string, outputs hsla if alpha < 1
to_hex output to hex string, optional argument allows 3-character hex output if possible
to_hex8 output to 8-character hex string with alpha value in the highest order byte
to_rgb output to rgb string, outputs rgba if alpha < 1
to_name output to color name string if available, otherwise '<unknown>' or to_hex output based on optional arg value
to_s output to the appropriate string format based on how the color was created, optional arg forces the format
# to_hsv
'red'.paint.to_hsv                  #=> 'hsv(0, 100%, 100%)'
'rgba(255, 0, 0, 0.5)'.paint.to_hsv #=> 'hsva(0, 100%, 100%, 0.5)'

# to_hsl
'red'.paint.to_hsl                  #=> 'hsl(0, 100%, 50%)'
'rgba(255, 0, 0, 0.5)'.paint.to_hsl #=> 'hsla(0, 100%, 50%, 0.5)'

# to_hex
'red'.paint.to_hex                  #=> '#ff0000'
'red'.paint.to_hex(true)            #=> '#f00'
'rgba(255, 0, 0, 0.5)'.paint.to_hex #=> '#ff0000'
'red'.paint.to_hex                  #=> '#ffff0000'
'rgba(255, 0, 0, 0.5)'.paint.to_hex #=> '#80ff0000'

# to_rgb
'red'.paint.to_rgb                  #=> 'rgb(255, 0, 0)'
'rgba(255, 0, 0, 0.5)'.paint.to_rgb #=> 'rgb(255, 0, 0, 0.5)'

# to_name
'red'.paint.to_name                  #=> 'red'
'#00f'.paint.to_name                 #=> 'blue'
'rgba(255, 0, 0, 0.5)'.paint.to_name #=> '<unknown>'
'#123'.paint.to_name(true)           #=> '#112233'

# to_s
'red'.paint.to_s             #=> 'red'
'rgb(255, 0, 0)'.paint.to_s  #=> 'rgb(255, 0, 0)'
'#f00'.paint.to_s            #=> '#f00'
'#80ff0000'.paint.to_s(:rgb) #=> 'rgba(255, 0, 0, 0.5)'

Other Methods

Colors also have a few other helper methods:

Method Description
dark? is the color dark?
light? is the color light?
alpha retrieve the alpha value
brightness calculate the brightness as a number between 0 and 255
complement return the complementary color
# dark?
'red'.paint.dark?    #=> true
'yellow'.paint.dark? #=> false

# light?
'red'.paint.light?    #=> false
'yellow'.paint.light? #=> true

# alpha
'red'.paint.alpha                #=> 1.0
'rgba(0, 0, 0, 0.5)'.paint.alpha #=> 0.5

# brightness
'red'.paint.brightness    #=> 76.245
'yellow'.paint.brightness #=> 225.93
'white'.paint.brightness  #=> 255.0
'black'.paint.brightness  #=> 0.0

# complement
'red'.paint.complement #=> cyan

Contributing

Please branch from dev for all pull requests.

  1. Fork it (https://github.com/jfairbank/chroma/fork)
  2. Checkout dev (git checkout dev)
  3. Create your feature branch (git checkout -b my-new-feature)
  4. Commit your changes (git commit -am 'Add some feature')
  5. Push to the branch (git push origin my-new-feature)
  6. Create a new pull request against dev