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main.py
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#This file is created by AKHIL JAIN
from turtle import*
from snake import Snake
from food import Food
from score import Score
import time
#screen fitting
screen=Screen()
screen.setup(width = 1.0, height = 1.0)
screen.bgcolor('#3c79b8')
screen.title('My Snake Game')
screen.tracer(0)
#pen settings
pencolor('pink')
pensize(10)
#border settings
hideturtle()
speed(1000)
penup()
forward(510)
pendown()
left(90)
forward(350)
left(90)
forward(1020)
left(90)
forward(700)
left(90)
forward(1020)
left(90)
forward(350)
snake=Snake()
food=Food()
score=Score()
#key functions
screen.listen()
screen.onkey(snake.up,'Up')
screen.onkey(snake.down,'Down')
screen.onkey(snake.left,'Left')
screen.onkey(snake.right,'Right')
game_is_on= True
while game_is_on:
screen.update()
time.sleep(0.1)
snake.move()
if (snake.head.distance(food)<15):
#when snake meet food
food.refresh()
snake.extend()
score.increase_score()
if (snake.head.xcor()>500 or snake.head.xcor()<-500 or snake.head.ycor()>350 or snake.head.ycor()<-350):
#when snake meets wall
game_is_on=False
score.game_over()
for seg in snake.segment:
if seg == snake.head:
pass
elif snake.head.distance(seg)<10:
game_is_on=False
score.game_over()
#when snake meets its own body
screen.exitonclick()