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With the merging of #670, all signs are now updated on translation and rotation. To prevent unnecessary sign updates and improve performance, we should find a way to fake out the client to think the sign updated without going through the work of actually updating it.
The text was updated successfully, but these errors were encountered:
For now I implemented a Patch and plan to implement similar ones in this repository, it would be good if there was a way to fix this without protcol lib, it uses bytecode manipulation to replace the sendSignEvents() method. (I think it works but i hope nobody actually runs this on a server)
With the merging of #670, all signs are now updated on translation and rotation. To prevent unnecessary sign updates and improve performance, we should find a way to fake out the client to think the sign updated without going through the work of actually updating it.
The text was updated successfully, but these errors were encountered: