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Make arrow test scene variation with terrain instead of targets #41

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1j01 opened this issue Sep 1, 2024 · 0 comments
Open

Make arrow test scene variation with terrain instead of targets #41

1j01 opened this issue Sep 1, 2024 · 0 comments

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@1j01
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1j01 commented Sep 1, 2024

I have a procedurally generated test scene that shoots arrows at targets from all different angles.
I should extend it to also test collision with terrain.
I don't remember if there was a specific issue to address, but like, arrows should stick into grass but bounce off of rock.

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